Sprite level renderers by PPC (c) 2011
(Tehnology demonstrators)

FBSP.COM contains 2 different renderers in one application:

Renderer with orange-colored levels uses per-plane-contolled sprite placement.
Two planes (of maximum 4) are used by this renderer in the demo.

Renderer with red-colored levels uses frame-buffered output.
Two planes (of maximum 2) are used by this renderer.


Run fbsp.com under MicroDOS.
File level001.map is required: it contains rendered level.


KEYS:

Space    : switch between renderers
Arrows   : level scrolling
Plus key : render level at full screen mode
           Use arrow keys to see rendition. Most vivid difference of rendering
	   is apparent in this mode.
Minus key: render level in viewport
ESC (AP2): exit to MicroDOS

Enjoy! *8-)
-PPC-
